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std::make_heap() algorithm

// (1)
template< class RandomIt >
constexpr void make_heap( RandomIt first, RandomIt last );

// (2)
template< class RandomIt, class Compare >
constexpr void make_heap( RandomIt first, RandomIt last, Compare comp );

Inserts the element at the position last - 1 into the max heap defined by the range [first; last - 1).
The first version of the function uses operator< to compare the elements, the second uses the given comparison function comp.

  • (1) Elements are compared using operator<.

  • (2) Elements are compared using the given binary comparison function comp.

Parameters

first
last

The range of elements to make a heap from.

policy

The execution policy to use. See execution policy for details.

comp

Comparison function object (i.e. an object that satisfies the requirements of Compare). The signature of the comparison function should be equivalent to the following:

bool cmp(const Type1 &a, const Type2 &b);
  • The signature does not need to have const&, but must not modify arguments.
  • Must accept all values of type (possibly const) Type and Type2, regardless of value category (so Type1& is not allowed, nor is Type1 unless for Type1 a move is equivalent to a copy (since C++11))
  • The types Type1 and Type2 must be such that an object of type RandomIt can be implicitly converted to both of them.

Type requirements

RandomItLegacyRandomAccessIterator
The type defereferenced RandomIt MoveAssignable
MoveConstructible

Return value

(none)

Complexity

Given N as std::distance(first, last):

At most log(N) comparisons.

Exceptions

The overloads with a template parameter named ExecutionPolicy report errors as follows:

  • If execution of a function invoked as part of the algorithm throws an exception and ExecutionPolicy is one of the standard policies, std::terminate is called. For any other ExecutionPolicy, the behavior is implementation-defined.
  • If the algorithm fails to allocate memory, std::bad_alloc is thrown.

Notes

A max heap is a range of elements [f; l) that has the following properties:

  • Given N as l - f, for all 0 < i < N, f[(i - 1) / 2] does not compare less than f[i].
  • A new element can be added using std::push_heap, in O(log(N)) time.
  • The first element can be removed using std::pop_heap, in O(log(N)) time.

Examples

Main.cpp
#include <algorithm>
#include <iostream>
#include <string_view>
#include <vector>

void println(std::string_view rem, std::vector<int> const& v)
{
std::cout << rem;
for (int e : v)
std::cout << e << ' ';
std::cout << '\n';
}

int main()
{
std::vector<int> v {3, 1, 4, 1, 5, 9};

std::make_heap(v.begin(), v.end());
println("after make_heap: ", v);

v.push_back(6);
println("after push_back: ", v);

std::push_heap(v.begin(), v.end());
println("after push_heap: ", v);
}
Output
after make_heap: 9 5 4 1 1 3
after push_back: 9 5 4 1 1 3 6
after push_heap: 9 5 6 1 1 3 4
This article originates from this CppReference page. It was likely altered for improvements or editors' preference. Click "Edit this page" to see all changes made to this document.
Hover to see the original license.

std::make_heap() algorithm

// (1)
template< class RandomIt >
constexpr void make_heap( RandomIt first, RandomIt last );

// (2)
template< class RandomIt, class Compare >
constexpr void make_heap( RandomIt first, RandomIt last, Compare comp );

Inserts the element at the position last - 1 into the max heap defined by the range [first; last - 1).
The first version of the function uses operator< to compare the elements, the second uses the given comparison function comp.

  • (1) Elements are compared using operator<.

  • (2) Elements are compared using the given binary comparison function comp.

Parameters

first
last

The range of elements to make a heap from.

policy

The execution policy to use. See execution policy for details.

comp

Comparison function object (i.e. an object that satisfies the requirements of Compare). The signature of the comparison function should be equivalent to the following:

bool cmp(const Type1 &a, const Type2 &b);
  • The signature does not need to have const&, but must not modify arguments.
  • Must accept all values of type (possibly const) Type and Type2, regardless of value category (so Type1& is not allowed, nor is Type1 unless for Type1 a move is equivalent to a copy (since C++11))
  • The types Type1 and Type2 must be such that an object of type RandomIt can be implicitly converted to both of them.

Type requirements

RandomItLegacyRandomAccessIterator
The type defereferenced RandomIt MoveAssignable
MoveConstructible

Return value

(none)

Complexity

Given N as std::distance(first, last):

At most log(N) comparisons.

Exceptions

The overloads with a template parameter named ExecutionPolicy report errors as follows:

  • If execution of a function invoked as part of the algorithm throws an exception and ExecutionPolicy is one of the standard policies, std::terminate is called. For any other ExecutionPolicy, the behavior is implementation-defined.
  • If the algorithm fails to allocate memory, std::bad_alloc is thrown.

Notes

A max heap is a range of elements [f; l) that has the following properties:

  • Given N as l - f, for all 0 < i < N, f[(i - 1) / 2] does not compare less than f[i].
  • A new element can be added using std::push_heap, in O(log(N)) time.
  • The first element can be removed using std::pop_heap, in O(log(N)) time.

Examples

Main.cpp
#include <algorithm>
#include <iostream>
#include <string_view>
#include <vector>

void println(std::string_view rem, std::vector<int> const& v)
{
std::cout << rem;
for (int e : v)
std::cout << e << ' ';
std::cout << '\n';
}

int main()
{
std::vector<int> v {3, 1, 4, 1, 5, 9};

std::make_heap(v.begin(), v.end());
println("after make_heap: ", v);

v.push_back(6);
println("after push_back: ", v);

std::push_heap(v.begin(), v.end());
println("after push_heap: ", v);
}
Output
after make_heap: 9 5 4 1 1 3
after push_back: 9 5 4 1 1 3 6
after push_heap: 9 5 6 1 1 3 4
This article originates from this CppReference page. It was likely altered for improvements or editors' preference. Click "Edit this page" to see all changes made to this document.
Hover to see the original license.